Today, I've spent uninstalling the Beta 2 of .Net 3.0 from my dev machine, and installing the new Release Candidate.
I've got a basic plan which needs fleshing out abit:
- Identify the game objects
- Create a State Machine with the WF for each of the objects where needed
- Create a Sequential Workflow for the main game flow (not sure about this one)
- Create a nice basic Winform GUI
- Transistion to a nice Windows Presentation Foundation GUI
- Look at making the game network friendly with Windows Communication Foundation